The Chaos Engine Redux was created as a University project and uitilsed the Unreal Development Kit. As part of a team my job within the project was to fully program the project, working for a simulated client with the aim of re-creating the original utilising modern day technology. The project spanned over 7 months and was a great opportunity to work with a current game engine learning UnrealScript in the process, the video below demonstrates some of the key features.
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